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Core Modelling Tools

Curve Modifier: Bend Your Blender Models

15/03/202415/03/2024 by Joe Baily

Bending and manipulating models with Blender’s Curve modifier.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags bend, blender, curve, curve modifier, modifier, object, path, target

Conform Shapes with the Shrinkwrap Modifier

15/03/202415/03/2024 by Joe Baily

Conforming meshes to target shapes precisely with Shrinkwrap.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags conform, geometry, modifier, object, shape, shrinkwrap

Reduce Vertices with Blender’s Decimate

15/03/202415/03/2024 by Joe Baily

Reducing complexity in models with Blender’s Decimate function.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags blender, Collapse, decimate, dissolve, geometry, modifier, performance, Un-subdivide

Applying the Bevel Modifier in Blender

14/03/202414/03/2024 by Joe Baily

Applying the Bevel modifier for smooth edges and enhanced detail.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags bevel, blender, edge, geometry, modifier, segments, smooth, subdivision

Non-Destructive Booleans for Blender Models

14/03/202414/03/2024 by Joe Baily

Incorporating non-destructive Booleans for flexible modeling in Blender.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags boolean, difference, intersect, join, modifier, non-destructive, objects, union

Create An Array in Blender: Replicate with Ease

14/03/202414/03/2024 by Joe Baily

Replicating objects efficiently with Blender’s Array modifier.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags array, blender, duplicate, modifier, replicate
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