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Hard Surface Modelling

Animation Ready Hard Surfaces in Blender

17/04/202427/03/2024 by Joe Baily

Preparing hard surfaces for animation with optimized topology in Blender.

Categories 3D Modelling, Hard Surface Modelling, Modelling Tools And Techniques Tags animation, assets, bevel, blender, edge flow, geometry, hard surface, knife tool, materials, modifier, non-destructive

Symmetry for Hard Surfaces in Blender

17/04/202427/03/2024 by Joe Baily

Ensuring symmetrical perfection in hard surface models with Blender.

Categories 3D Modelling, Hard Surface Modelling, Modelling Tools And Techniques Tags axis, blender, edit mode, geometry, hard surface, mirror modifier, modifier, object, symmetry

Detail with Shrinkwrap: Blender Modelling

17/04/202427/03/2024 by Joe Baily

Achieving intricate detailing with Blender’s Shrinkwrap modifier.

Categories 3D Modelling, Hard Surface Modelling, Modelling Tools And Techniques Tags blender, edit mode, geometry, modifier, offset, solidify, subdivision surface, target, wrap

Edge Loops for Hard Surfaces in Blender

17/04/202426/03/2024 by Joe Baily

Utilizing edge loops for defining crisp hard surface details in Blender.

Categories 3D Modelling, Hard Surface Modelling, Modelling Tools And Techniques Tags blender, edge, edge loops, edit mode, esge, geometry, hard surface, topology

Blender Kitbashing: Complex Shapes Made Easy

17/04/202426/03/2024 by Joe Baily

Simplifying complex shape creation with Blender’s kitbashing approach.

Categories 3D Modelling, Hard Surface Modelling, Modelling Tools And Techniques Tags blender, kitbashing, modular, object, shapes, tool, workflow

Sculpt Hard Surfaces in Blender

17/04/202426/03/2024 by Joe Baily

Techniques for sculpting hard surfaces with precision in Blender.

Categories 3D Modelling, Hard Surface Modelling, Modelling Tools And Techniques Tags blender, brush, brush control, dynamic topology, hard surface, intergrating, sculpt hard surfaces, sculpt mode, sculpting, tool shelf
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