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Organic Modelling Tips

Retopology for Organics in Blender

17/04/202401/04/2024 by Joe Baily

Optimizing organic models with proficient retopology strategies in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, Organic Modelling Tips Tags blender, edit mode, geometry, modeling, object, organic, retopology, topology, viewport

Character Animation Prep in Blender

17/04/202401/04/2024 by Joe Baily

Preparing characters for animation with advanced Blender techniques.

Categories 3D Modelling, Modelling Tools And Techniques, Organic Modelling Tips Tags aniomation, blender, character, edit mode, geometry, level of detail, prep, render, rig, rigging, viewport

Rigging Weights: Blender Painting Guide

17/04/202401/04/2024 by Joe Baily

Techniques for accurate weight painting for Blender rigging.

Categories 3D Modelling, Modelling Tools And Techniques, Organic Modelling Tips Tags animation, armature, blender, bone, geometry, rig, rigging, weight paint

Expressions with Shape Keys in Blender

17/04/202431/03/2024 by Joe Baily

Creating expressive characters with Blender’s Shape Keys.

Categories 3D Modelling, Modelling Tools And Techniques, Organic Modelling Tips Tags animation, blender, character, expression, geometry, properties, shape keys

Stylized vs Realistic: Blender Techniques

17/04/202431/03/2024 by Joe Baily

Comparing stylized versus realistic sculpting techniques in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, Organic Modelling Tips Tags art styles, blender, geometry, modelling, organic modelling, PBR, realistic, stylized, topology, workflow

Detailing with Multires in Blender

17/04/202431/03/2024 by Joe Baily

Utilizing Blender’s Multiresolution for detailed sculpting and texturing.

Categories 3D Modelling, Modelling Tools And Techniques, Organic Modelling Tips Tags blender, detail, geometry, modifier, sculpting, topology
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