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3D Modelling

HardOps: Blender Hard Surface Mastery

28/06/202428/06/2024 by Joe Baily

Mastering HardOps for unparalleled hard surface modeling in Blender.

Categories 3D Modelling, Extensions And Add Ons For Modifiers, Modelling Tools And Techniques Tags add on, blender, hard surface, HardOps, modelling

Rigging with Vertex Groups in Blender

09/05/202409/05/2024 by Joe Baily

Utilizing vertex groups for detailed rigging in Blender.

Categories 3D Modelling, Animation Ready Modelling, Modelling Tools And Techniques Tags animation, blender, geometry, properties, rigging, vertex, vertex groups

Mesh Animation Baking: Blender Techniques

08/05/202408/05/2024 by Joe Baily

Techniques for baking mesh animations for efficiency in Blender.

Categories 3D Modelling, Animation Ready Modelling, Modelling Tools And Techniques Tags animation, bake, baking, blender, detail, low poly, performance

Animate with Dynamic Topology in Blender

07/05/2024 by Joe Baily

Leveraging dynamic topology for animated mesh deformation in Blender.

Categories 3D Modelling, Animation Ready Modelling, Modelling Tools And Techniques Tags animate, dynamic topology, dyntopo, geometry, rigging, sculpting, topology

Blender Shape Corrections: Advanced Tips

07/05/202406/05/2024 by Joe Baily

Advanced shape corrections for high-quality Blender animations.

Categories 3D Modelling, Animation Ready Modelling, Modelling Tools And Techniques Tags blender, correction, modelling, object, optimization, shape, shape keys, tips

MoCap Integration: Blender Animation Guide

05/05/202405/05/2024 by Joe Baily

Integrating motion capture data for lifelike animations in Blender.

Categories 3D Modelling, Animation Ready Modelling, Modelling Tools And Techniques Tags animation, blender, import, mocap, motion capture, rig, video sequence editor
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