So let's set the scene. You are just applying your texture to your model, having successfully created your UV map. You connect the texture to the material and check in the material preview to see if...
Category: Material Application
When you start creating a material in the node editor, the default setup will give you the principled BSDF node as your primary shader. This shader has a lot of attributes associated with it, like...
Most materials that you create in Blender will use the Principled BSDF shader as the base for that material tree, thanks to the many individual attributes that can be manipulated through this node....
Why Materials Get Deleted When You Leave Your Blender Project?
I am sure this has happened to you before, you work on your project's material library so that you can then apply those materials to other objects that you create. You close Blender down for the day...
How To Use The Node Editor To Create Materials And How It Works?
If you want to set up very basic materials in Blender, then you only need to use the materials tab in the properties panel in order to create those simple materials. But if you want more control over...
You want to create a glass material for your game project and are using the Eevee render engine in Blender to preview your materials. But you come across a problem, the glass shader that you created...