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Category: Geometry Nodes

link to How To Control The Selection Of Object Geometry Using Geometry Nodes?

How To Control The Selection Of Object Geometry Using Geometry Nodes?

The idea of introducing geometry nodes was to create a new procedural workflow that could replace much of the existing methods for traditional 3D modeling. Perhaps the most challenging aspect of all...

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link to The Different Ways Of Manipulating The Scale Property In Geometry Nodes?

The Different Ways Of Manipulating The Scale Property In Geometry Nodes?

Geometry nodes allow us to manipulate our objects procedurally in almost anyway shape or form that we desire. This can range from the shape of the model itself to its transforms, such as its rotation...

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link to What Are The Different Types Of Attributes In Geometry Nodes?

What Are The Different Types Of Attributes In Geometry Nodes?

In Blender, we come across many different terms such as properties and parameters, and one of the terms that are commonly used in our geometry node systems is the term attribute. Attributes are forms...

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link to How To Use And Control Vertex Groups In Geometry Nodes?

How To Use And Control Vertex Groups In Geometry Nodes?

There are a near-limitless number of ways that we can control our geometry using the geometry nodes system including the ability to reassign, rotate, and redistribute the various points of our mesh...

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link to How To Control The Material Index Factor Through Geometry Nodes And Set Materials?

How To Control The Material Index Factor Through Geometry Nodes And Set Materials?

The traditional way of creating materials in blender for our 3D objects is to go to our shading workspace and then create a new material using a node system. That material is automatically applied to...

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link to How To Use The Normal Attribute When Working With Geometry Nodes?

How To Use The Normal Attribute When Working With Geometry Nodes?

When working with geometry nodes, we also have the ability to work with the various attributes associated with our geometry that can be used to influence our node setups. The normal attribute...

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