Because there are so many object types to use in Blender, there are also ways in which we can convert objects to different types, depending on the properties of the current object. While there is no...
Category: Empty
How To Change The Settings Of Your Background Image In The Viewport?
When 3D modeling using the Blender software, we can use reference material in the form of images to help improve our 3D modeling workflow. We also have a special type of image known as a background...
What Is The Difference Between A Background Image And A Reference Image?
With Blender we are able to import our images for various purposes, ranging from referencing new designs to acting as image textures. When it comes to the 3D viewport, there are two ways in which we...
Reference material is invaluable to artists of any level of experience and should always be a part of your workflow for designing 3D models. A few settings are associated with these images when...
Most 3D artists will tell you that one of the most important forms of preparation that you can do before you start a new project is to gather reference material. For such a visual art form as 3D...
3D artists have various object types to use when modeling their 3D scenes. One of the most powerful but also most confusing objects to use is the empty. The empty is a type of object that will...