Do Artists Use Blender 3D To Create Their Art?

Art is used to describe many different forms of creation, invention, and expression and is an ambiguous term that can refer to anything ranging from architecture to dance. Blender may not be able to make you a better dancer, but it can allow you to create art for various other applications, including architecture.

With Blender 3D artists can create various forms of digital art ranging from 3D renders to architectural designs to 2D cartoon animations. The versatility of the software allows you to create the art you want as an artist, especially if that medium of art is digital.

Blender is, by design, an artistic tool used for creative applications and projects like 3D animation and 2D rendering, as well as various forms of art ranging from conceptual art to character design. It is one of the most accessible tools that an artist can choose to operate with.

What Type Of Art Can You Create With Blender

Using an application such as Blender allows artists to use the workflow that they wish to create paintings, drawings, and designs using their own art style.

The primary purpose of Blender is to create 3D models for use in digital applications such as animation, game design, and image rendering.

This means that Blender is best suited for 3D art above all other mediums. But this does not mean that we are restricted to only a single form.

Blender also has the grease pencil toolkit which allows artists to draw in 2D rather than 3D. For image editing we have access to the node based compositor, which is another way that artists can define their own art style by editing images a certain way after they have been rendered.

For example, you can create scenes displaying character expressions in the viewport, and then add vignettes in the compositor to focus on the faces.

In What Industries Do Artists Use Blender?

With Blender you can create some truly incredible projects, and the array of features that are accessible to can be used not only for hobbyist projects but also for professional projects as well.

Blender is a powerful enough tool that it can be used in a variety of different industries ranging from game design to architecture and is therefore used by hundreds of companies across various fields.

It should be noted that the term 3D artist generalizes many different job roles that all require you to possess knowledge of 3D modeling software.

Different job titles can relate to different forms of art and different art styles. For example, in game design you can have a concept artist, an environmental artist for level design, a character artist for character creation, or an asset designer for static mesh creation, just to name a view roles.

If working in another industry, such as in construction, then an artist can refer to an interior designer, an architectural engineer, or a concept artist.

Below is a short list of the various fields in which Blender can be used for creating 3D art.

  • Video games
  • Advertising
  • Film
  • Animation
  • 3D Printing
  • Manufacturing
  • Architecture

Using Blender For Freelance Art

A common scenario for many Blender artists is to use the software for freelance projects, completing tasks set to them by clients. In other words, Blender is used for artists to make a living while also maintaining a level of independence.

Larger companies will often not require freelancers to complete aspects of a project as they will have the resources to fulfill the project requirements themselves.

However smaller companies may not have the same resources to complete every task, especially when they are working to a deadline.

So instead, these companies will hire freelancers to take on various aspects of a project, allowing for quicker completion time.

How Blender Allows You To Create Your Art

Blender allows you to decide how you want to use the software to create your art. Depending on your preference and how you perceive art there are three approaches that you can take with your projects.

The first approach is the most traditional and involves using a mouse and keyboard to access the various modeling tools to reshape and reform your objects in the viewport.

You can decide exactly how you want to create your objects, for example using traditional mesh modeling tools like the bevel and extrude tool to take primitive mesh objects and reshape them.

Alternatively, you can use curve objects to define the shape of your models using a series of connected points that can be freely repositioned.

You could also go with Blenders sculpting workflow to create highly detailed mesh objects using brush tools.

Because Blender is a 3D modeling application that has so many additional features, it also has the ability to be used with a graphics tablet.

Graphic tablets really allow you to bring out the art aspect of working with Blender and using your tablet you can draw onto your scene as you would draw onto a piece of paper.

Of course if you were to use a graphics tablet we would recommend getting one with a built in display as it makes drawing that much easier, especially for beginners.

The third approach is the less creative, more logical approach of using geometry nodes. this is a node based system where each node sends specific instructions that our output to the object.

The advantage of this workflow is that it is non destructive, and any changes made can easily be reverted.

Even though this does appear to be a less creative approach, there are still limitless possibilities of what you actually can create with geometry nodes.

So when it comes to how you want to approach 3D modeling and 3D art using Blender, the software has you covered.

Thanks For Reading The Article

We appreciate you taking the time to read through the article, and we hope that you found the information that you were looking for. If you are interested in learning more about Blender as an artistic tool then take a look at some of the articles that we have listed below.

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