Skip to content

Blender Base Camp

  • General Info
    • User Interface
    • Import/Export
    • Comparisons
    • Blender Software
    • Download
    • Industry And Jobs
  • 3D Modelling
    • 3D Printing
    • Sculpting
    • Modelling Tools And Techniques
      • 3D Viewport Mastery
      • Troubleshoot
      • Modelling Techniques And Workflows
      • Themed Modelling Challenges
      • Low Poly Vs High Poly
      • Retopology
      • Grease Pencil
      • Empty
      • Curve
      • Convert
      • Step By Step Project Guides
      • Basics Of Modeling
      • Sculping Tools
      • Organic Modelling Tips
      • Hard Surface Modelling
    • Video Game Design
  • Animation
    • Settings
    • Camera
    • 2D Animation
    • 3D Animation
    • Rigging
  • Materials And Textures
    • Material Properties
    • Material Application
    • Node System
    • Procedural Textures
    • Texture Painting
    • UV Editing
  • Rendering
    • Cycles
    • Eevee
    • Other Render Engines
  • Features
    • Scripting
    • Video Editing

diffuse BSDF

Layered Textures: Advanced Blender Tips

17/04/202412/04/2024 by Joe Baily

Creating complex, layered textures for advanced Blender projects.

Categories 3D Modelling, Modelling Tools And Techniques, UV Unwrapping And Texturing Tags blender, bump, diffuse BSDF, layer, Material, node, normal map, shader editor, texture
  • #4 (no title)
  • Privacy Policy
  • About Us
  • Sitemap
  • Contact Us
  • Terms Of Use
© 2025 Blender Base Camp • Built with GeneratePress