Skip to content

Blender Base Camp

  • General Info
    • User Interface
    • Import/Export
    • Comparisons
    • Blender Software
    • Download
    • Industry And Jobs
  • 3D Modelling
    • 3D Printing
    • Sculpting
    • Modelling Tools And Techniques
      • 3D Viewport Mastery
      • Troubleshoot
      • Modelling Techniques And Workflows
      • Themed Modelling Challenges
      • Low Poly Vs High Poly
      • Retopology
      • Grease Pencil
      • Empty
      • Curve
      • Convert
      • Step By Step Project Guides
      • Basics Of Modeling
      • Sculping Tools
      • Organic Modelling Tips
      • Hard Surface Modelling
    • Video Game Design
  • Animation
    • Settings
    • Camera
    • 2D Animation
    • 3D Animation
    • Rigging
  • Materials And Textures
    • Material Properties
    • Material Application
    • Node System
    • Procedural Textures
    • Texture Painting
    • UV Editing
  • Rendering
    • Cycles
    • Eevee
    • Other Render Engines
  • Features
    • Scripting
    • Video Editing

fake user

Why Materials Get Deleted When You Leave Your Blender Project?

13/01/202308/10/2021 by Joe Baily

I am sure this has happened to you before, you work on your project’s material library so that you can then apply those materials to other objects that you create. You close Blender down for the day and then come back to your project the next day only to find half of your materials are … Read more

Categories Material Application, Materials And Textures Tags delete, fake user, materials
  • #4 (no title)
  • Privacy Policy
  • About Us
  • Sitemap
  • Contact Us
  • Terms Of Use
© 2025 Blender Base Camp • Built with GeneratePress