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Non-Destructive Workflow in Blender

17/04/202423/03/2024 by Joe Baily

Embracing a non-destructive workflow for flexible modeling in Blender.

Categories 3D Modelling, Hard Surface Modelling, Modelling Tools And Techniques Tags array, boolean, bvel, file, mirror, modifier, non-destructive, outliner, procedural, subdivision surface, undo

Exporting Your Videos From Blender

13/01/202304/02/2022 by Joe Baily

Creating your own animations in Blender is a rewarding process where you can create your own world and story and then promote it to the world with pride for what you were able to create. But even after finishing your animation, you still need to render it and save the video as an external file. … Read more

Categories 3D Animation, Animation, Rendering, Video Editing Tags animation, export, file, render, Video editor
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