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IK

IK vs FK: Rigging Essentials in Blender

04/05/202404/05/2024 by Joe Baily

Understanding the essentials of IK and FK rigging in Blender.

Categories 3D Modelling, Animation Ready Modelling, Modelling Tools And Techniques Tags bone, constraints, FK, IK, inverse kinematics, kinematics, reverse kinematics, rigging
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