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Material

DecalMachine: Detailing in Blender

12/07/202408/07/2024 by Joe Baily

Adding intricate details effortlessly with DecalMachine in Blender.

Categories 3D Modelling, Extensions And Add Ons For Modifiers, Modelling Tools And Techniques Tags blender, decal, DecalMachine, Material, model, texture, UV map

Tension Maps for Realistic Blender Sims

21/05/202421/05/2024 by Joe Baily

Utilizing tension maps for enhanced realism in Blender simulations.

Categories Particles And Physics Tags blender, maps, Material, physics, realism, simulation, tension

Texturing Mastery: Blender Material Showcase And Nodevember

28/04/202427/04/2024 by Joe Baily

A showcase of Blender’s capabilities in texturing and material design.

Categories 3D Modelling, Modelling Tools And Techniques, User Showcase And Critiques Tags blender, mastery, Material, nodevember, showcase, texture

Recreate Historical Architecture in Blender

20/04/202420/04/2024 by Joe Baily

Recreating historical architecture with accuracy and detail in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, Themed Modelling Challenges Tags architecture, blender, building, geometry, history, Material, modeling, reference, tear

Correct UV Distortions in Blender

17/04/202413/04/2024 by Joe Baily

Correcting UV distortions for flawless texturing in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, UV Unwrapping And Texturing Tags blender, distortion, export, Material, sculpting, stretch, texture, uv, uv editor, UV islands, UV map

PBR in Blender: Realism Techniques

17/04/202413/04/2024 by Joe Baily

Implementing PBR techniques for lifelike materials in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, UV Unwrapping And Texturing Tags blender, image, Material, node, PBR, procedural, realism, shader, texture
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