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merge by distance

Simplify Meshes: Blender’s Quick Tools

17/04/202421/03/2024 by Joe Baily

Quick and effective methods for simplifying complex meshes in Blender.

Categories 3D Modelling, Low Poly Vs High Poly, Modelling Tools And Techniques Tags baking, blender, clean up, merge by distance, merging, mesh, normals, object, simplify, smooth vertex, texture
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