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quads

Deform Ready Topology in Blender

17/04/202428/03/2024 by Joe Baily

Crafting models with topology optimized for deformation and animation.

Categories 3D Modelling, Modelling Tools And Techniques, Organic Modelling Tips Tags bevel, blender, crease, deform, edit mode, geometry, n-gon, object, pinching, quads, topology, triangles, viewport

Blender Retopology: Refine Your Models

17/04/202419/03/2024 by Joe Baily

Refining 3D models with precision retopology techniques in Blender.

Categories 3D Modelling, Hard Surface Modelling, Modelling Tools And Techniques Tags armature, blender, geometry, join, mesh, quads, retopology, snimation, subdivide, topology, tris
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