Creating A Hologram Using Geometry Nodes

There are infinite possibilities when it comes to the objects that we can create using geometry nodes, and we can even combine our geometry node systems with our material node systems to create the ultimate procedural object creation. A prime example of this is creating a hologram of any shape using geometry nodes. Complete the … Read more

How To Control The Material Index Factor Through Geometry Nodes And Set Materials?

The traditional way of creating materials in blender for our 3D objects is to go to our shading workspace and then create a new material using a node system. That material is automatically applied to our base geometry. However, when working with geometry nodes, we can use different geometry from the base set. In geometry … Read more