Custom Normals: Blender Hard Surface Tip
Enhancing hard surface models with custom normals for realism.
Enhancing hard surface models with custom normals for realism.
Explore Blender’s viewport shading modes to visualize your projects with clarity. From solid to rendered, see your work in a new light.
When constructing your objects in Blender, you will notice that you are able to see every single face, edge, and vertex on your model. And she won’t want to see these when you actually render the objects. This is where smooth shading comes into play. But what is the difference between smooth shading and flat … Read more
Geometry is constructed using three types, which are the building blocks for all mesh-based models. These three types of geometry are vertices, edges, and faces. An issue that beginners may face is the fact that you can see all these individual pieces on your model, so it looks blocky and flat. When light bounces of … Read more