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shadows

Light Baking for Blender Game Assets

08/01/202521/06/2024 by Joe Baily

Enhancing game assets with efficient light baking techniques in Blender.

Categories Rendering And Compositing Tags assets, bake, baking, game assets, light baking, lighting, models, shadows

Blender’s Ambient Occlusion: Depth Tricks

26/06/202431/05/2024 by Joe Baily

Enhancing depth and realism with ambient occlusion in Blender.

Categories Rendering And Compositing Tags ambient occlusion, AO, cycles, eevee, lighting, render, render engine, shadows
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