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simplify brush

High-Poly Sculpting: Blender’s Best Practices

17/04/202420/03/2024 by Joe Baily

Best practices for achieving high-detail sculpting excellence in Blender.

Categories 3D Modelling, Low Poly Vs High Poly, Modelling Tools And Techniques Tags animation, blender, clay strips, crease, dynamesh, dynamic topology, dyntopo, game sculpting, multiresolution modifier, simplify brush
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