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Detail with Shrinkwrap: Blender Modelling

17/04/202427/03/2024 by Joe Baily

Achieving intricate detailing with Blender’s Shrinkwrap modifier.

Categories 3D Modelling, Hard Surface Modelling, Modelling Tools And Techniques Tags blender, edit mode, geometry, modifier, offset, solidify, subdivision surface, target, wrap

Curve Modifier: Bend Your Blender Models

15/03/202415/03/2024 by Joe Baily

Bending and manipulating models with Blender’s Curve modifier.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags bend, blender, curve, curve modifier, modifier, object, path, target
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