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DecalMachine: Detailing in Blender

12/07/202408/07/2024 by Joe Baily

Adding intricate details effortlessly with DecalMachine in Blender.

Categories 3D Modelling, Extensions And Add Ons For Modifiers, Modelling Tools And Techniques Tags blender, decal, DecalMachine, Material, model, texture, UV map

Texturing Mastery: Blender Material Showcase And Nodevember

28/04/202427/04/2024 by Joe Baily

A showcase of Blender’s capabilities in texturing and material design.

Categories 3D Modelling, Modelling Tools And Techniques, User Showcase And Critiques Tags blender, mastery, Material, nodevember, showcase, texture

Realistic Faces in Blender: Texturing Guide

20/04/202418/04/2024 by Joe Baily

Achieving lifelike facial texturing for realistic character models in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, Step By Step Project Guides Tags blender, character, faces, realism, subsurface scattering, texture, UV map

Optimizing with Texture Atlases in Blender

17/04/202413/04/2024 by Joe Baily

Optimizing 3D models with texture atlases for efficiency in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, UV Unwrapping And Texturing Tags add on, atlas, blender, Lod, map, pack, texture, udim, uv editor

Correct UV Distortions in Blender

17/04/202413/04/2024 by Joe Baily

Correcting UV distortions for flawless texturing in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, UV Unwrapping And Texturing Tags blender, distortion, export, Material, sculpting, stretch, texture, uv, uv editor, UV islands, UV map

PBR in Blender: Realism Techniques

17/04/202413/04/2024 by Joe Baily

Implementing PBR techniques for lifelike materials in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, UV Unwrapping And Texturing Tags blender, image, Material, node, PBR, procedural, realism, shader, texture
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