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tool

Slide Edges in Blender Like a Pro

08/03/202408/03/2024 by Joe Baily

Mastering the art of sliding edges for cleaner topology in Blender.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags blender, edge slide, edit mode, even, loop cut, mesh, smooth vertex, tool

Shrink/Fatten in Blender: Model Adjustment Tricks

02/03/202402/03/2024 by Joe Baily

The Shrink/Fatten tool in Blender allows for dynamic adjustments, perfect for creating organic shapes and varied thicknesses.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags blender, edit mode, fatten, scale, shrink, tool, toolbar, transform

Vertex Merging in Blender: Simplify Your Mesh

28/02/202428/02/2024 by Joe Baily

Master merging vertices in Blender to clean up your mesh and simplify your models, essential for a streamlined workflow.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags blender, edit mode, geometry, merge, merging, remove doubles, tool, vertex

Master Blender’s Extrude Tool: A Step-by-Step Guide

23/02/202423/02/2024 by Joe Baily

Master the Extrude tool in Blender to effortlessly create complex 3D shapes and add depth to your models with precision and ease.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags blender, edit mode, extrude, face, geometry, mesh, modelling, tool, viewport

Rendered to Perfection: Utilizing Render Regions in Blender

22/02/202422/02/2024 by Joe Baily

Streamline your rendering process in Blender with render regions. Our tips will help you focus on specific areas, saving time and computing resources.

Categories 3D Modelling, 3D Viewport Mastery, Modelling Tools And Techniques Tags blender, box, preview, region, render, render region, tool, viewport

Clipping for Clarity: How to Use the Clipping Region

21/02/2024 by Joe Baily

Utilize the clipping region in Blender to refine your models. Our guide shows you how to clean up and perfect your 3D creations.

Categories 3D Modelling, 3D Viewport Mastery, Modelling Tools And Techniques Tags blender, clip end, region, render, tool, viewport
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