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Precision in Blender: Hard Surface Tips

17/04/202423/03/2024 by Joe Baily

Achieving meticulous detail in hard surface models with Blender.

Categories 3D Modelling, Hard Surface Modelling, Modelling Tools And Techniques Tags blender, hard surface, knife, loop cut, precision, reference images, transform, vertex slide

Blender Proportional Editing: Shape Control

17/04/202421/03/2024 by Joe Baily

Controlling mesh deformation with Blender’s Proportional Editing tool.

Categories 3D Modelling, Low Poly Vs High Poly, Modelling Tools And Techniques Tags deform, editing, mesh, mesh deformation, proportional editing, select, transform

Box Modelling Basics: Start in Blender

17/04/202419/03/2024 by Joe Baily

Introduction to box modeling for efficient starting in Blender.

Categories 3D Modelling, Low Poly Vs High Poly, Modelling Tools And Techniques Tags add modifier, assets, blender, mirror, mirror modifier, pivot point, symmetry, transform, transition

Shear Magic: Transforming Shapes in Blender

03/03/202402/03/2024 by Joe Baily

The Shear tool in Blender provides unique deformation capabilities, ideal for creating slanted objects and dynamic shapes.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags blender, shear tool, skew, Toolshelf, transform, viewport

Shrink/Fatten in Blender: Model Adjustment Tricks

02/03/202402/03/2024 by Joe Baily

The Shrink/Fatten tool in Blender allows for dynamic adjustments, perfect for creating organic shapes and varied thicknesses.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags blender, edit mode, fatten, scale, shrink, tool, toolbar, transform

Moving Objects with Blender’s Grab Tool

01/03/202401/03/2024 by Joe Baily

Use the Grab tool to intuitively position your objects in Blender, giving you full control over the layout of your scene.

Categories 3D Modelling, Core Modelling Tools, Modelling Tools And Techniques Tags axis, blender, grab tool, move, object object mode, transform
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