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uv editor

Optimizing with Texture Atlases in Blender

17/04/202413/04/2024 by Joe Baily

Optimizing 3D models with texture atlases for efficiency in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, UV Unwrapping And Texturing Tags add on, atlas, blender, Lod, map, pack, texture, udim, uv editor

Correct UV Distortions in Blender

17/04/202413/04/2024 by Joe Baily

Correcting UV distortions for flawless texturing in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, UV Unwrapping And Texturing Tags blender, distortion, export, Material, sculpting, stretch, texture, uv, uv editor, UV islands, UV map

Master UV Unwrapping in Blender

17/04/202402/04/2024 by Joe Baily

Mastering UV unwrapping for detailed texturing in Blender.

Categories 3D Modelling, Modelling Tools And Techniques, UV Unwrapping And Texturing Tags 3D objects, 3D plane, blender, uv, uv editor, UV map, uv unwrapping

UV Layouts for Low-Poly: Blender Tips

17/04/202422/03/2024 by Joe Baily

Optimizing UV layouts for low-poly models in Blender.

Categories 3D Modelling, Low Poly Vs High Poly, Modelling Tools And Techniques Tags asset, blender, low poly, model, project from view, texture, unwrapping, uv editor, UV layout, UV pack islands

Detail with Displacement: Blender Mapping

17/04/202420/03/2024 by Joe Baily

Enhancing models with dynamic displacement mapping in Blender.

Categories 3D Modelling, Low Poly Vs High Poly, Modelling Tools And Techniques Tags blender, displace, displacement, displacement mapping, image editor, mapping, modifier, modifier stack, multiresolution, shade editor, trexures, uv editor
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